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Tricks are enacted by writing the appropriate charge into the reassuring, at that point squeezing Enter in crusader king cheat codes.

The comfort is opened by pressing § + Shift. Alt + 2 1 or ~ may likewise work ( ~ is by all accounts the dominant part reassure catch, situated underneath etc ). The cheat reassure is a straightforward overlay over the character’s tab.

Won’t work in IronMan Mode. [If you're endeavoring to settle the bugs this last fix brought us, it sucks I know]

Regular cheated it

This is a gathering of all regular non-occasion cheats. Each cheat with Character ID or Province ID defaults to your character or capital region.

Character cheat

- Character Info- -

char info = Show point by point Character information on mouse over including Character ID, fruitfulness, manager, and so on.

- Edit Characters- -

age <Character ID> (- )(#) = Add or subtract character age.

disgrace (- )(#) = Add or subtract players ignominy

add_diplomacy <Character ID> (- )(#) = Add or subtract character strategy.

add_martial <Character ID> (- )(#) = Add or subtract character military.

add_intrigue <Character ID> (- )(#) = Add or subtract character interest.

add_stewardship <Character ID> (- )(#) = Add or subtract character stewardship.

add_learning <Character ID> (- )(#) = Add or subtract character learning.

add_trait <Trait Name> <Character ID> = Gives character any trait.> = Remove any characteristic from the character.

money (- )(#) = Add/subtract player gold, gives 5000 default.

devotion (- )(#) = Add/subtract player devotion, gives 5000 default.

esteem (- )(#) = Add/subtract player notoriety, gives 5000 default.

populace (- )(#) = Adds populace (Requires Horse Lords DLC)

Labor (- )(#) = Adds labor (Requires Horse Lords DLC)

culture <Character ID> <Culture> = Change character culture (for instance, “culture italian”).

religion <Character ID> <Religion> = Change character religion (for instance, “religion catholic”).

moniker <Nickname> <Character ID> = Change character epithet (monikers on base of page).

add_friend <Character ID> = Befriends the player and particular character (Two character ID’s can be the contribution to become a close acquaintance with two special characters).

add_lover <Character ID> = the player and particular character progress toward becoming darlings (Two character ID’s can be the contribution to get to know two special characters).

add_artifact <artifact ID><character ID> = Give ancient rarity to a character

- Hurting individuals -

oust <Character ID> = Banish character.

detain <Character ID> = Imprison character.

murder <Character ID> = Kill character.

kill <Character ID>(Murderer) <Character ID>(Victim) = Forces endeavor at the kill, doesn’t guarantee achievement.

- Pregnancy coincidentally -

cuckoo <Character ID>(Mother) <Character ID>(Father) = Impregnates female by the male (Husband believes it’s his).

fertilize <Character ID>(Mother) <Character ID>(Father) = Impregnates female by male.

- Titles- -

Title IDs are unsurprising, in the or crusader king 2 cheats ganization of e_empire k_kingdom, d_duchy, c_county, b_barony. Titles with spaces are c_name, for instance, c_middlesex. For a rundown of province ID’s go to the territories page on the wiki. Claims remain the same, so be careful with renamed areas either in Old Gods or by players.

guarantee <Title ID> <Character ID> = Gives a claim to a character.

give_title <Title ID> <Character ID> = Gives title to character including vassals and everything underneath.

titleowner <Title ID> <Character ID> = Gives title to character.

Investigate cheated it

clear = Clears reassure

char info = Shows study data about characters including Character ID

hi <Character ID> = Shows character’s page

next song = Changes music

Watch = Allows you to *observe* the amusement without playing. Utilize the game character cheat to get once again into gameplay. (May crash your diversion.)

play <Character ID> = Makes player change character.

Other cheated it

allow_laws = Toggle changing laws openly. just takes a shot at crown laws

Move (Character ID) = Forces character into court.

discover_plots = Toggle plot omniscience.

flow = Toggles midst of war.

marry_anyone = Toggle capacity to wed anybody. essentially divine blood without the ingrained and crazy person thing

neg_diplo = Toggles sending of the strategic proposition that will be cannot.

plots_known = Toggle plot perceivability

revolt <Province ID> = Causes revolt in territory.

help = rundown of the greater part of the summons.

help <Command Name> = Explains what a specific charge does. For instance: help such, help touchpoints. This does not work for occasions.

such <Succession Type> = Changes progression laws. Cautioning: Entering non-existing law will set it to none.

touchpoints = Adds 1000 tech purposes of every kind to the player.

quick build = Player’s development is done promptly (One day).

Occasion cheated it

TraitsEdit

occasion 1000 = scurrilous/virtuous

occasion 1001 = avaricious/calm

occasion 1003 = altruistic/ravenous

occasion 1004 = lethargic/tireless

occasion 1005 = kind/desirous (female)

occasion 1006 = kind/desirous (male)

occasion 1007 = wroth/tolerant

occasion 1008 = pleased/humble

occasion 1009 = beguiling/fair

occasion 1010 = timid/overcome

occasion 1011 = timid/gregarious

occasion 1012 = goal-oriented/content

occasion 1013 = subjective/just

occasion 1014 = negative/passionate

occasion 1015 = scurrilous/virtuous (female)

occasion 1016 = neurotic/trusting

occasion 1017 = unfeeling/kind

occasion 1018 = scurrilous/virtuous (gay female)

occasion 1019 = scurrilous/virtuous (gay male)

occasion TOG.3000 = berserker

occasion TOG.3105 = varangian

occasion TOG.3320 = viking

occasion WoL.11206 = lose powerless or increase solid

occasion 1027 = lose indecent

occasion 1029 = lose modest

occasion 1030 = lose mild (likewise occasion 1511)

occasion 1031 = lose ravenous

occasion 1032 = lose beneficent (likewise occasion 1531)

occasion 1033 = lose eager (likewise occasion 6208)

occasion 1034 = lose constant (likewise occasion 1551)

occasion 1035 = lose sluggish (likewise occasion 1541)

occasion 1036 = lose kind (additionally occasion 1571)

occasion 1037 = lose jealous (likewise occasion 1561)

occasion 1038 = lose quiet (likewise occasion 1590)

occasion 1039 = lose wroth (additionally occasion 1581)

occasion 1040 = lose humble (additionally occasion 1611)

occasion 1041 = lose glad (likewise occasion 1601)

occasion 1042 = lose lewd (likewise occasion 6204)

occasion 1043 = lose legitimate (likewise occasion 1641)

occasion 1044 = lose misleading (likewise occasion 1620)

occasion 1045 = lose overcome (additionally occasion 1661)

occasion 1046 = lose fainthearted (likewise occasion 1651)

occasion 1047 = lose gregarious (additionally occasion 1681)

occasion 1048 = lose bashful (likewise occasion 1671)

occasion 1049 = lose content (additionally occasion 1701)

occasion 1050 = lose driven (likewise occasion 1691)

occasion 1051 = lose just (additionally occasion 1721)

occasion 1052 = lose self-assertive (likewise occasion 1711)

occasion 1053 = lose passionate (likewise occasion 1631)

occasion 1054 = lose critical (likewise occasion 1731)

occasion 1057 = lose suspicious

occasion 1058 = lose trusting

occasion 1501 = lose voracious (likewise occasion 6206)

occasion 1641 = lose legit

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