Tricks are enacted by writing the appropriate charge into the reassuring, at that point squeezing Enter in crusader king cheat codes.
The comfort is opened by pressing § + Shift. Alt + 2 1 or ~ may likewise work ( ~ is by all accounts the dominant part reassure catch, situated underneath etc ). The cheat reassure is a straightforward overlay over the character’s tab.
Won’t work in IronMan Mode. [If you're endeavoring to settle the bugs this last fix brought us, it sucks I know]
Regular cheated it
This is a gathering of all regular non-occasion cheats. Each cheat with Character ID or Province ID defaults to your character or capital region.
- Character Info- -
char info = Show point by point Character information on mouse over including Character ID, fruitfulness, manager, and so on.
- Edit Characters- -
age <Character ID> (- )(#) = Add or subtract character age.
disgrace (- )(#) = Add or subtract players ignominy
add_diplomacy <Character ID> (- )(#) = Add or subtract character strategy.
add_martial <Character ID> (- )(#) = Add or subtract character military.
add_intrigue <Character ID> (- )(#) = Add or subtract character interest.
add_stewardship <Character ID> (- )(#) = Add or subtract character stewardship.
add_learning <Character ID> (- )(#) = Add or subtract character learning.
add_trait <Trait Name> <Character ID> = Gives character any trait.> = Remove any characteristic from the character.
money (- )(#) = Add/subtract player gold, gives 5000 default.
devotion (- )(#) = Add/subtract player devotion, gives 5000 default.
esteem (- )(#) = Add/subtract player notoriety, gives 5000 default.
populace (- )(#) = Adds populace (Requires Horse Lords DLC)
Labor (- )(#) = Adds labor (Requires Horse Lords DLC)
culture <Character ID> <Culture> = Change character culture (for instance, “culture italian”).
religion <Character ID> <Religion> = Change character religion (for instance, “religion catholic”).
moniker <Nickname> <Character ID> = Change character epithet (monikers on base of page).
add_friend <Character ID> = Befriends the player and particular character (Two character ID’s can be the contribution to become a close acquaintance with two special characters).
add_lover <Character ID> = the player and particular character progress toward becoming darlings (Two character ID’s can be the contribution to get to know two special characters).
add_artifact <artifact ID><character ID> = Give ancient rarity to a character
- Hurting individuals -
oust <Character ID> = Banish character.
detain <Character ID> = Imprison character.
murder <Character ID> = Kill character.
kill <Character ID>(Murderer) <Character ID>(Victim) = Forces endeavor at the kill, doesn’t guarantee achievement.
- Pregnancy coincidentally -
cuckoo <Character ID>(Mother) <Character ID>(Father) = Impregnates female by the male (Husband believes it’s his).
fertilize <Character ID>(Mother) <Character ID>(Father) = Impregnates female by male.
- Titles- -
Title IDs are unsurprising, in the or crusader king 2 cheats ganization of e_empire k_kingdom, d_duchy, c_county, b_barony. Titles with spaces are c_name, for instance, c_middlesex. For a rundown of province ID’s go to the territories page on the wiki. Claims remain the same, so be careful with renamed areas either in Old Gods or by players.
guarantee <Title ID> <Character ID> = Gives a claim to a character.
give_title <Title ID> <Character ID> = Gives title to character including vassals and everything underneath.
titleowner <Title ID> <Character ID> = Gives title to character.
Investigate cheated it
clear = Clears reassure
char info = Shows study data about characters including Character ID
hi <Character ID> = Shows character’s page
next song = Changes music
Watch = Allows you to *observe* the amusement without playing. Utilize the game character cheat to get once again into gameplay. (May crash your diversion.)
play <Character ID> = Makes player change character.
Other cheated it
allow_laws = Toggle changing laws openly. just takes a shot at crown laws
Move (Character ID) = Forces character into court.
discover_plots = Toggle plot omniscience.
flow = Toggles midst of war.
marry_anyone = Toggle capacity to wed anybody. essentially divine blood without the ingrained and crazy person thing
neg_diplo = Toggles sending of the strategic proposition that will be cannot.
plots_known = Toggle plot perceivability
revolt <Province ID> = Causes revolt in territory.
help = rundown of the greater part of the summons.
help <Command Name> = Explains what a specific charge does. For instance: help such, help touchpoints. This does not work for occasions.
such <Succession Type> = Changes progression laws. Cautioning: Entering non-existing law will set it to none.
touchpoints = Adds 1000 tech purposes of every kind to the player.
quick build = Player’s development is done promptly (One day).
Occasion cheated it
occasion 1000 = scurrilous/virtuous
occasion 1001 = avaricious/calm
occasion 1003 = altruistic/ravenous
occasion 1004 = lethargic/tireless
occasion 1005 = kind/desirous (female)
occasion 1006 = kind/desirous (male)
occasion 1007 = wroth/tolerant
occasion 1008 = pleased/humble
occasion 1009 = beguiling/fair
occasion 1010 = timid/overcome
occasion 1011 = timid/gregarious
occasion 1012 = goal-oriented/content
occasion 1013 = subjective/just
occasion 1014 = negative/passionate
occasion 1015 = scurrilous/virtuous (female)
occasion 1016 = neurotic/trusting
occasion 1017 = unfeeling/kind
occasion 1018 = scurrilous/virtuous (gay female)
occasion 1019 = scurrilous/virtuous (gay male)
occasion TOG.3000 = berserker
occasion TOG.3105 = varangian
occasion TOG.3320 = viking
occasion WoL.11206 = lose powerless or increase solid
occasion 1027 = lose indecent
occasion 1029 = lose modest
occasion 1030 = lose mild (likewise occasion 1511)
occasion 1031 = lose ravenous
occasion 1032 = lose beneficent (likewise occasion 1531)
occasion 1033 = lose eager (likewise occasion 6208)
occasion 1034 = lose constant (likewise occasion 1551)
occasion 1035 = lose sluggish (likewise occasion 1541)
occasion 1036 = lose kind (additionally occasion 1571)
occasion 1037 = lose jealous (likewise occasion 1561)
occasion 1038 = lose quiet (likewise occasion 1590)
occasion 1039 = lose wroth (additionally occasion 1581)
occasion 1040 = lose humble (additionally occasion 1611)
occasion 1041 = lose glad (likewise occasion 1601)
occasion 1042 = lose lewd (likewise occasion 6204)
occasion 1043 = lose legitimate (likewise occasion 1641)
occasion 1044 = lose misleading (likewise occasion 1620)
occasion 1045 = lose overcome (additionally occasion 1661)
occasion 1046 = lose fainthearted (likewise occasion 1651)
occasion 1047 = lose gregarious (additionally occasion 1681)
occasion 1048 = lose bashful (likewise occasion 1671)
occasion 1049 = lose content (additionally occasion 1701)
occasion 1050 = lose driven (likewise occasion 1691)
occasion 1051 = lose just (additionally occasion 1721)
occasion 1052 = lose self-assertive (likewise occasion 1711)
occasion 1053 = lose passionate (likewise occasion 1631)
occasion 1054 = lose critical (likewise occasion 1731)
occasion 1057 = lose suspicious
occasion 1058 = lose trusting
occasion 1501 = lose voracious (likewise occasion 6206)
occasion 1641 = lose legit
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